Marionette
The music box decides the fight before it starts. Let the melody finish three times and there is no counter left.
You do not always know the name of the thing in the room with you. Search by what you actually saw or heard — a music box, screaming, a fake ID — and get the one response that works.
Last verified 28 July 2026 · game version: launch build (22 July 2026)
The music box decides the fight before it starts. Let the melody finish three times and there is no counter left.
Run. Nothing else works. This is the one enemy in the game you cannot fight — attacking it kills you.
Keep winding it. The threat is the moment it stops, not the box itself.
Killable — it comes to you. You do not need to hunt it down.
Killable. Straightforward fight compared to everything else on this list.
Leave him alone. Norbert scans as a fake ID on Night 2 and is completely harmless — killing him is one of the most common avoidable mistakes.
Identification, not combat. They copy a real customer's appearance, voice and story — the scanner tells you a document is fake, not that the person is hostile.
It is the only threat in the game that cannot be fought. If you try, you die. Running is not a fallback here — it is the entire counterplay. See the Dentist.
Norbert scans as a fake ID on Night 2 and is completely harmless. The scanner tells you a document is fake — not that the customer is hostile. See Norbert.