Shift At Midnight Wiki Play on Steam

Shift At Midnight tools

Three things this wiki can answer faster than a text page can. All of them run in your browser — nothing is uploaded, nothing needs an account.

Last updated 2026-10-10 · crossplay checker wording and hand-entered achievement unlock rates re-checked 10 October 2026 against the official Steam announcements and achievement stats (the tracker list is a separate weekly snapshot, dated in its own section) · rest of the page last verified 5 August 2026 (29 July 2026 patch) · latest patch: 1 September 2026

What these are built from

Every tool here is driven by the same data as the written pages. The compatibility matrix from crossplay repeats what the developer said in its 10 July 2026 announcement; this site has not tested any of it. The global unlock rates come from achievements, and the counterplay table from monsters. No tool here invents data. Where a requirement is unverified — notably the three hidden achievements — the tool says so instead of guessing.

The tools

Why not a tier list or a server status page

Other wikis for this game run tier lists, live player counts and Steam Deck verdicts. We do not, because none of those can be produced honestly right now: the game has one difficulty curve and no competitive mode, so a “tier list” would be invented; and a live status widget would be reporting a number we cannot verify. When there is something real to measure, we will build it.

Crossplay checker

Pick a store for each player

The answer updates as you choose.

The rule behind the answer

The developer’s 10 July 2026 announcement describes two groups. Steam players will only be able to play with other Steam players; we have not tested. Xbox and PC Game Pass players will have crossplay with each other; we have not tested. Which pool a bought Microsoft Store copy joins, and how Xbox Play Anywhere relates to matchmaking, is not confirmed by any official statement, and this site has not tested it. The checker above follows the same rule: an all-Steam group gets “Yes, per the developer”, a group on Xbox and PC Game Pass only gets “The developer said yes — we have not tested”, Steam mixed with Xbox or PC Game Pass gets “No, per the developer”, and any group that includes a Microsoft Store (bought) copy gets “Not confirmed”, whatever the other players are on.

Your platformCan play withCannot play with
Steam (Windows)Steam only (the developer said so on 10 July 2026; we have not tested)Xbox console and PC Game Pass (the developer said so on 10 July 2026; we have not tested). Microsoft Store (bought): not confirmed
Xbox Series X|SXbox + PC Game Pass (the developer said so on 10 July 2026; we have not tested)Steam (the developer said so on 10 July 2026; we have not tested). Microsoft Store (bought): not confirmed
PC Game PassXbox + PC Game Pass (the developer said so on 10 July 2026; we have not tested)Steam (the developer said so on 10 July 2026; we have not tested). Microsoft Store (bought): not confirmed
Microsoft Store (bought)Not confirmed (no official statement about a bought Microsoft Store copy; we have not tested)Not confirmed (no official statement about a bought Microsoft Store copy; we have not tested)

The developer announced a Steam-only public server browser on 10 July 2026, and no later changelog mentions it shipping. No official announcement promises crossplay between Steam and Xbox (all 31 official Steam announcements checked on 10 October 2026). Background and sourcing on the crossplay page.

If the answer is no

This page does not name a cheapest fix, for a “No” or for a “Not confirmed”. Which version of the game ends up in which matchmaking pool is something this site has not tested, so we cannot tell you that buying or subscribing to a different version will get your group together. What the developer has said: Steam players only play with other Steam players, per the developer’s 10 July 2026 announcement; we have not tested. So Steam with Xbox or PC Game Pass is a no, per that same announcement; we have not tested. Xbox and PC Game Pass: the developer said they will have crossplay; we have not tested. Which pool a bought Microsoft Store copy joins has no official statement: not confirmed, and we have not tested it. Version and price details are on Game Pass and price.

Achievement tracker

0 of 10 · 0%

Unlock rates in this list come from this site’s weekly snapshot of Steam’s global achievement stats, captured 12 October 2026.

What the percentages mean

The percentages in the list above are Steam global unlock rates — the share of everyone who owns the game that has the achievement. They are generated when this site is built, from its weekly snapshot captured on 12 October 2026, and are not edited by hand. They are a difficulty proxy, not a guide: First Blood sat at 96.6% in that snapshot because it unlocks for killing your first customer.

The three hidden achievements — Grave Decision (35.1%), True Ending (16.0%) and Empty Home (10.9%) in a separate reading of Steam’s achievement API on 10 October 2026 — do not show their requirements in-game, and we have not verified them. We list what the rates imply on the endings page rather than publishing a guess as fact.

Threat lookup

Showing all 7 threats

All seven threats

Achievement unlock rates on these cards are one reading of Steam’s global achievement stats, taken on 10 October 2026.

Entities

Hostile: Yes · Achievement: Still Breathing (93.5%)

The baseline threat, and the one you summon yourself — letting a doppelganger check out brings it back that night in its real form. Barricades, traps and weapons all work.

Marionette

Hostile: Yes · Achievement: Last Performance (44.0%)

Killable, and tougher than an Entity. The music box decides it: hold E to rewind before the melody plays three times, or it summons the Marionette. The 23 July patch cut its health.

The Dentist

Hostile: Yes · Achievement: —

Run. Nothing else works — it is immune to weapons and traps alike. Head for Sheriff Clyde and do not stop. Shift 13 only.

Shrieking Doll

Hostile: Yes · Achievement: Silenced (89.5%)

Fragile — a few shots do it. The real cost is the noise, which is what pulls everything else onto you. Turns up during hunts, usually alongside Entities.

Demented

Hostile: Yes · Achievement: Freed (79.7%)

It freezes while you look at it — and it cannot be damaged while you look at it either. The confirmed solution is to break line of sight in a direction that walks it into a trap.

Rakes

Hostile: Yes · Achievement: —

Endless and post-story modes only, added on 29 July 2026. They come out of the forest and go for your customers rather than for you. Intercept before one reaches the store.

Jack-in-the-Box

Hostile: No · Achievement: —

Not an enemy — an object. It is the music box that decides the Marionette encounter. Hold E to rewind it before the melody plays three times. The 23 July patch made it louder.

Norbert

Hostile: No · Achievement: —

A customer, not a monster — a gnome whose ID genuinely scans as fake. Let him finish and he leaves for the shift. Shoot him and he keeps coming back in disguises.

Doppelgangers

Hostile: Yes · Achievement: First Blood (96.7%)

Identification, not combat. They copy a real customer's appearance, voice and story — the scanner tells you a document is fake, not that the person is hostile.

The two mistakes that kill people

Attacking the Dentist

It is the only threat in the game that cannot be fought. If you try, you die. Running is not a fallback here — it is the entire counterplay. See the Dentist.

Killing Norbert

Norbert scans as a fake ID on Night 2 and is completely harmless. The scanner tells you a document is fake — not that the customer is hostile. See Norbert.