Multiplayer
Up to three players, online co-op, with proximity chat. There is also a full single-player mode. The thing that most often stops a group playing together is not the player cap — it is which store they bought it from.
Last verified 28 July 2026 · game version: launch build (22 July 2026)
| Max players | 3 |
|---|---|
| Mode | Online co-op |
| Voice | Proximity chat |
| Single-player | Yes, full mode |
| Crossplay | Xbox + PC Game Pass only — Steam isolated |
If your group is four people, one is sitting out. The game is built around three roles in a small building, and the design does not stretch. Plan accordingly before you organise a night.
Getting everyone into a session
Everyone must be on the same side of the platform line. Steam players connect only to Steam players; Xbox console and PC Game Pass players share one pool via Play Anywhere. Mixed groups cannot play together, and this is the single most common reason a planned session does not happen. Sort it before anyone buys.
Proximity chat is a mechanic
Voices fade with distance, so every noise your teammates make carries positional information. Running Discord over the top removes that and makes co-ordination worse, not better. Use the in-game chat — see the co-op guide for role splitting.
Is solo worth it?
Yes, and it is not a lesser mode. Solo gives you complete control of every judgement call at the counter, which matters if you are chasing the hidden ending achievements. Co-op is more chaotic and funnier; solo is tenser and more deliberate.