Shift At Midnight Wiki Play on Steam

Shift At Midnight updates and patch notes

Four patches and one emergency beta branch since launch, the newest on 1 September 2026. The 29 July patch added a new enemy — if you finished the story before then, you have not met it.

Last verified 10 October 2026 against the official Steam announcement feed · game version: 1 September 2026 patch

Where these come from

Bun Muen does not use version numbers. Patches are announced by title on the Steam news feed, and the build IDs below come from SteamDB. Every entry links to its source — if a change is not in an official announcement, it is not on this page.

1 September 2026 — “30 new customers + more”

The newest patch as of 10 October 2026. The changelog lists:

Source: Steam announcement, 1 September 2026.

20 August 2026 — “15 customers + bug fixes”

The third post-launch patch. The changelog lists:

Source: Steam announcement, 20 August 2026.

29 July 2026 — “Balancing + bug fixes”

The second post-launch patch, and the first to add an enemy and a weapon.

Source: Steam announcement, 29 July 2026.

23 July 2026 — “6 player lobbies + fixes” (build 24354120)

The day-one patch, and the one that changed the answer to the most-asked question about this game.

Source: SteamDB patch notes, build 24354120.

22 July 2026 — the lobby connection beta branch

Launch day did not go smoothly. Enough players could not create or join lobbies that the developer shipped a temporary opt-in branch the same evening. That post ends: “We are working towards creating a proper fix in the main version of the game, but for the time being, this should work!” The 23 July changelog lists a “Fix for players unable to create joinable lobbies in Russia.” and does not say the wider joining problem was fixed.

No announcement has ever been published retiring that branch, so we cannot date it as fixed. If you or a friend opted in at launch and never switched back, that is worth checking. In your Steam library, right-click the game → Properties → Game Versions & Betas, and make sure you are on the default branch rather than network-issues-patch. Everyone in a party has to be on the same branch to play together, which is the usual cause of “we are all online but cannot see each other”.

Announced, not confirmed as shipped

WhatStatus
Public server browser The 10 July 2026 announcement says: “There will be a Steam-only public server browser either on-launch, or shortly after launch.” No later changelog mentions it going live (the 23 July, 29 July, 20 August and 1 September notes, checked on 10 October 2026).
Endless Mode updates The same announcement says: “Throughout the rest of the year I plan to update endless mode with exclusive customers, traps, ways of detecting doppelgangers, etc.” The 20 August and 1 September patches each added Endless Mode content (above). See Endless Mode.
Free Endless Mode update, Q4 2026 The Steam store page states: “A free, major ENDLESS MODE update is planned for Q4 2026, with exclusive customers, weapons, traps, monsters and more.” (read 10 October 2026). None of the 31 official Steam announcements names Q4 2026 or gives a date for it (all checked on 10 October 2026), so nothing beyond that sentence is on the record.

Source: Steam announcement, 10 July 2026, the later Steam announcements listed above, and the Steam store page (read 10 October 2026).

Not announced

WhatStatus
Crossplay between Steam and Xbox Not announced. No official Steam announcement promises it (all 31 checked on 10 October 2026). The developer’s 10 July 2026 post says Xbox and PC Game Pass players will have crossplay and Steam players will only play with other Steam players — see crossplay.

How to tell which build you are on

There is no in-game version number. The quickest tells:

If any of those are wrong, let Steam re-verify the files rather than reinstalling — the game is small and a verify usually resolves it. Problems a verify does not resolve are on troubleshooting.

What the patch pattern tells you

Four patches is a small sample, but the shape so far is worth knowing if you are deciding when to play. The first two landed within eight days of release, on 23 and 29 July; the next two followed on 20 August and 1 September. All four announcements were posted on a weekday afternoon UTC. The last three end by asking players to report bugs through Discord — the 1 September notes say “I'm only 1 guy, I can't find everything myself!” — and each changelog is a short bulleted list with no version number.

The practical consequence: a guide written before 1 September 2026 is describing an older build. It will not know about the Chainsaw, the security cameras, the 45 customers added across the last two patches, or that patience is back in Endless Mode. If a page you are reading does not carry a date, that is the first thing to check.

Nothing since 1 September

As of 10 October 2026 the 1 September patch is the newest patch announcement on the official Steam feed. The only official post after it is a 1 October 2026 Steam Autumn Sale notice, which lists no game changes. We check the official feed rather than aggregators, and this page is dated whenever it changes.